#ifndef TEXEL_AND_FONT_DOT_H
#define TEXEL_AND_FONT_DOT_H

#include "baseVector.h"

#include <stdlib.h>
#include <assert.h>
#include "SOIL.h"

/* #include "png.h" */

#define PNG_SIG_BYTES 8


void renderBitmapString(
                float x,
                float y,
                float z,
                void *font,
                char *string);

int load_secure_texel (GLuint id,char* filename);

void drawVariabled(Point position,char buff1[50],char buff2[50]
		   ,char* string,double valeur);

void drawVariablei(Point position,char buff1[50],char buff2[50]
		   ,char* string,int valeur);

void drawString( Point position,char buff1[50],char buff2[50],char* string);

Point retourNChariot (Point p,double newLine,int n);

#endif 
